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whitepaper
THE IMPORTANCE OF LIGHTING IN CREATING IMMERSIVE VR
In your opinion, what are the main challenges with lighting in VR? We use the Unreal Engine for making all of our immersive experiences. The very nature of VR is such that you’re getting a lot of feedback from the head mounted display (HMD). You’re trying to handle that signal, then show something to the user, and you’re aiming for the time gap between those two activities to be less than 11 milliseconds. At the same time you’re aiming to achieve a framerate of 90 frames per second, at a 2K resolution. DOWNLOAD