New realities: How vr will transform the world of work

February 14, 2020

After two decades of talk, hype around potential enterprise applications of VR is finally converting into investment. Researcher IDC says global spending on VR and augmented reality (AR), is expected to hit $160 billion in 2023, up significantly from the $16.8 billion forecast for 2019. The researcher predicts the five-year compound annual growth rate (CAGR) for AR/VR spending will be 78.3%, and that a significant portion of this growth in spending will come from the commercial and public sectors.

Spotlight

Time For Fun

We are the leading live entertainment company in South America and the fourth largest in the world in terms of box office revenue in 2011, according to Billboard.In addition, we believe we are the only diversified and vertically-integrated South American live entertainment company. We promote a wide range of artistic, cultural and sports content, drawing upon our relationships with agents and content providers in Brazil and around the world, as well as content developed internally, such as our Copa Caixa Stock Car, Copa Petrobras de Marcas, Copa Chevrolet Montana and Mini Challenge (BMW Mini Cooper racing series).

OTHER WHITEPAPERS
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2020 Sports industry outlook In an Olympic year, “golden” opportunities abound throughout the sports industry

whitePaper | March 3, 2020

In December 2000, reports began to circulate within intelligence communities in the United States and Europe of a powerful new technology acquired by Iraqi dictator Saddam Hussein. It would allow Saddam to upgrade his guided missile programme and place many targets in the west within reach, went the whisperings. The name of the technology was the Sony PlayStation 2. Speculation that Saddam was “hoarding” hundreds of box-fresh PS2s in order to harness their extraordinary processing power was eventually debunked. But not before the Pentagon had thoroughly investigated the rumours.

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Best Practices for Building a Data Lake on AWS for Games

whitePaper | May 20, 2022

Many customers run their Digital Games on AWS. Each of them has made unique design choices that allow them to run the fastest, most complex, and visually breathtaking games on AWS. This whitepaper outlines best practices for building a data lake for games on the AWS Cloud, and offers a reference architecture to guide organizations in the delivery of these complex systems.

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Klaytn 2.0: The metaverse blockchain for all

whitePaper | February 15, 2022

To build the infrastructure for this collaborative Web3 playground, Klaytn will couple our robust community with powerful infrastructure technologies to discover new opportunities and accelerate the speed of innovationThe metaverse is poised to redefine society, by providing creators and players with a clean slate to define new standards and let their creativity flourish in our dynamic digital future.

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Enabling the Metaverse

whitePaper | August 22, 2022

The Metaverse is on everyone's lips. After all, it is being treated as the successor to the Internet. Companies around the world are investing millions in its development. But so far it is unclear whether the preferences of people from different parts of the world about the Metaverse coincide or diverge. Therefore, over 1,500 people from Germany, the US and China were surveyed about their preferences in using the Metaverse. The results are presented in this whitepaper. The causal justification of these results is not the focus of the whitepaper. In addition, an introductory overview of relevant functions and technologies is given and, following the survey results, it is shown what impact the Metaverse can have on companies' business models and innovation processes and how they can approach the Metaverse

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DHL white paper update reveals learnings from one year into COVID-19

whitePaper | May 1, 2021

It has been more than a year since the world woke up to the news of the new SARS-COV-2 virus. What followed was the largest global health crisis in 100 years. The disruptions to every aspect of society have been profound. Logistics and supply chain management have played a vital role in pandemic management right from the start to ensure the availability and distribution of key pandemic management tools: medicines and medical supplies, such as vaccines, test kits, ancillary supplies, treatments, and personal protective equipment (PPE). With over 200 million doses of all approved vaccines distributed to over 120 countries and 9,000 operated flights in which more than 350 DHL facilities were involved, DHL was part of the response strategy from the beginning.

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Immersive Media Technologies: The Acceleration of Augmented and Virtual Reality in the Wake of COVID-19

whitePaper | February 19, 2022

It has been almost two years since the COVID-19 pandemic first disrupted global economies, forcing businesses to examine its impact. Immersive media businesses, which use technologies such as augmented reality (AR) and virtual reality (VR) that create or imitate the physical world through digital simulation, have been no exception.

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Spotlight

Time For Fun

We are the leading live entertainment company in South America and the fourth largest in the world in terms of box office revenue in 2011, according to Billboard.In addition, we believe we are the only diversified and vertically-integrated South American live entertainment company. We promote a wide range of artistic, cultural and sports content, drawing upon our relationships with agents and content providers in Brazil and around the world, as well as content developed internally, such as our Copa Caixa Stock Car, Copa Petrobras de Marcas, Copa Chevrolet Montana and Mini Challenge (BMW Mini Cooper racing series).

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