Augmented and Virtual Reality in Operations

September 30, 2018

Augmented Reality and Virtual Reality (AR/VR) are not new, but recent advances in computational power, storage, graphics processing, and high-resolution displays have helped overcome some of the constraints that have stood in the way of the widespread use of these immersive technologies. Global spending on AR/VR is now expected.

Spotlight

Iconic Entertainment Inc.

IconicTV combines one of the top management teams in media, channels with top tier talent, and a unique vision for the long-term prospects for this new over-the-top space.​A new kind of digital entertainment company, IconicTV is dedicated to building the best multi-channel network. We leverage the formidable footprints of top-tier, best-in-class brands to create the world’s highest quality MCN (multi-channel network) and most-subscribed-to OTT (over-the-top) media platform.IconicTV is headed by the unbeatable team of Larry Aidem and Michael Hirschorn, seasoned media executives with broad experience in both traditional and digital media, and incomparable track records. Larry managed the Sundance Channel from the ground up and in 10 years sold it for $500 million. In his four year tenure as head of programming at VH1, Michael doubled ratings and more than tripled revenue. A unique ability to leverage their traditional media know-how in this new digital landscape makes Larry and Michael

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Green Earth Metaverse

whitePaper | January 6, 2023

Green Earth Metaverse enables the bridging of virtual in-app metaverse player activities with climate change initiatives enabling a real world impact on our world. Utilizing blockchain and gaming technology we enable the ability to farm, build, explore in-game quests and activities to correlate with real world organizations who are fighting climate change and its devastating impact on our world. Green Earth Metaverse vision is to support a self-sufficient community by creating engaging gameplay and incentives to promote and support climate initiatives. By creating such an ecosystem we can contribute to the climate change effort by making one of the most popular forms of interactive media in the world.

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Reimagining Cloud Operations for Media-Enterprises

whitePaper | February 28, 2020

Media enterprises like publishers, broadcasters and new media companies are serving content to millions of viewers on different devices and platforms across geographies. In order to cater to growing viewer demands both at global and regional levels, many companies are moving to cloud-based technologies to take advantages of its scalability, flexibility and security services. As per IABM*, more than 39% of media companies have already adopted cloud based solutions and another 30% are very likely to follow suit.

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Streaming’s complex consumer

whitePaper | April 20, 2022

Today, more than 40% of consumers subscribe to three or more video streaming services. Despite growing choice, it has become a complex and time-consuming process for consumers to find the content they want. As we explored in Streaming’s Next Act1, scattered recommendation algorithms lead to incomplete or inaccurate recommendations, often irrelevant content, and hence, frustration for many consumers.

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Exploring the barriers to the broad adoption of cloud gaming

whitePaper | March 2, 2022

Cloud gaming has been a sought-after dream in the industry for quite some time. With the global gaming population approaching 3 billion by 2021[1], it is no wonder that all the major industry players, and even some external parties, want to try and create the platform that unifies them all. However, this dream is not a new one to emerge, it has been around for over two decades. While gaming has had significant changes since that time, the dream of cloud gaming has remained the same with very little commercial success. That being said, the direction of other media formats such as movies, TV, and music all point to a cloud based streaming service as an inevitable future for the gaming

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A pragmatist’s guide to the metaverse

whitePaper | August 15, 2022

The metaverse. Isn’t that a place for gamers, NFT collectors and kids playing Roblox? So why do we keep hearing about serious companies— banks, retailers, healthcare organizations— setting up a presence there? Are companies making the jump just because they don't want to miss out? Would it be safer to wait and watch? The answer is that the metaverse is still emerging and is actually years, even decades, from full maturity. Even the naming conventions for this virtual world aren’t settled in yet—is it “the” metaverse, “a” metaverse, "some metaverses"?

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How the latest standard enables TV broadcasters to mass distribute Internet Protocol (IP) data, creating new business opportunities and delivering critical public service improvements.

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Spotlight

Iconic Entertainment Inc.

IconicTV combines one of the top management teams in media, channels with top tier talent, and a unique vision for the long-term prospects for this new over-the-top space.​A new kind of digital entertainment company, IconicTV is dedicated to building the best multi-channel network. We leverage the formidable footprints of top-tier, best-in-class brands to create the world’s highest quality MCN (multi-channel network) and most-subscribed-to OTT (over-the-top) media platform.IconicTV is headed by the unbeatable team of Larry Aidem and Michael Hirschorn, seasoned media executives with broad experience in both traditional and digital media, and incomparable track records. Larry managed the Sundance Channel from the ground up and in 10 years sold it for $500 million. In his four year tenure as head of programming at VH1, Michael doubled ratings and more than tripled revenue. A unique ability to leverage their traditional media know-how in this new digital landscape makes Larry and Michael

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