WHITEPAPER: Expanding Virtual Horizons - The Future of Mobile VR

December 1, 2016

Ever wondered if Virtual Reality will really take off this time around, or why it never managed to before? VR is big news all over again and everyone’s talking about its possibilities and all the innovative applications we could use it for. Excitement is rife for the potential but we still have heaps of questions. What’s changed, what still needs to change for it to be really effective and how do we make it happen?ARM Senior Graphics Architect Sam Martin has written this fantastic whitepaper especially to address these unanswered questions. Starting his career in the games industry and working on a variety of titles and core technology teams across Lionhead, Intrepid and Kuju, Sam later worked on ARM’s Enlighten global illumination solution as Head of Technology at Geomerics.

Spotlight

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Blizzard Entertainment® is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception.

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